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About usCorkboardRoom

Yes, this is the whole studio.

We're Bruno and Adam, two people in Eastern Europe. We draw the art, write the code and argue about how dangerous a toaster should be.

Bruno

Code & game design

The one with the compiler

Builds the engines, the save system and this website. Believes every game should start in under three seconds.

Adam

Art & game design

The one with the pixels

Draws every sprite, picks every colour and decides what the kitchen looks like at 2 a.m. Thinks in 16×16.

Why we started

Somewhere along the way, big games started to feel the same. Same open world, same crafting menu, same season pass – with better lighting and a higher price every year.

We grew up on games made by a handful of people that felt like it. That's what we want to make: smaller, stranger, more human games. So we design our own ideas, draw our own pixels, write our own code and put the results in this room for anyone to play in a browser tab.

Five rules we don't break

  1. Free means free. No paywall halfway through, no energy bars, no loot boxes.
  2. Small on purpose. A game you can finish on a Sunday afternoon is a feature.
  3. Made by hand. Every sprite, sound and line of code – ours and the games we host.
  4. Honest money. Ads keep the lights on, €10 switches them off, developers we host get 40%.
  5. Weird is welcome. A candle fighting a toaster? Sounds right.

How the money works

  • Ads on the site keep every game free for everyone.
  • A €10 Supporter pass removes the ads for you, forever – and funds the next game.
  • Donations of any size go straight into our own development – tools, hosting, sound and the next game.
  • Developers whose games we host get 40% of the ad revenue their game earns.
  • Your data is never sold. Personalised ads only if you say yes.

Say hi

Bug, idea, pitch or just a hello: hello@chaosinourmind.com. A human answers – one of the two.