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Leave your game in our inbox.

Made a small browser game that belongs here? Send it over. We review every game by hand, and you keep 40% of the ad revenue your game earns.

How it works

  1. Send it in. A zip of your web build or a link to it. Five minutes.
  2. We play it. Both of us, properly. Usually within 1–3 weeks.
  3. Honest feedback. A yes, a not-yet with notes, or a no with a reason. Never silence.
  4. Live and paid. We host it and pay you 40% of its net ad revenue every month (from €50).

What we look for

  • An HTML5 build (index.html at the root) that runs in a browser iframe – Godot, Unity WebGL, Phaser, PICO-8, plain JS.
  • Keyboard and mouse on desktop is perfect. Mobile is a bonus.
  • Up to 50 MB zipped.
  • No ads, trackers or data collection inside your game – we handle that, with consent, on the page.
  • You made it, or you own the rights to every asset in it. Non-exclusive: publish it anywhere else too.

Cloud saves in four lines

Players with an account get their progress on every computer; guests keep it in their browser. Outside our site the SDK falls back to localStorage, so the same build works while you develop.

<script src="https://chaosinourmind.com/sdk/com-sdk.js"></script>
<script>
  // when the game starts – null if there is no save yet
  const save = await COM.load();

  // whenever it makes sense (any JSON, up to 64 KB)
  await COM.save({ level: 3, best: 1234 });
</script>

Try it: a ten-second toy that saves your best score.

Questions first? hello@chaosinourmind.com – real people on the other end. Both of us.