Log in
Esc back to the room
LegalDoor · house rulesRoom

Developer agreement

You made a game, we host it and show it to players, and you get 40% of the net ad revenue it brings in. You keep your rights. This page sets out the details.

Last updated 17 October 2026

This text is a template: it must be reviewed by a qualified lawyer and every placeholder in [square brackets] completed before launch.

1. Who this agreement is between

This agreement is between [COMPANY NAME], [REGISTERED ADDRESS], [COUNTRY] (“we”, “us”), operator of ChaosInOurMind, and you, the developer who submits a game (“you”). If you submit on behalf of a studio or company, you confirm that you are allowed to accept this agreement for it. It applies in addition to our terms of service. Where the two differ, this agreement applies to your game.

2. Submitting a game

You submit a game through the developer page while logged in. The form asks for the game title, studio name, genre, a short pitch, a description, a contact email, and optionally a link to a build and/or an uploaded .zip file of up to 50 MB. Uploaded files are stored privately and are only accessed by our review team.

We review every submission by hand. Its status is pending, approved or rejected, and we may add a short review note. We decide freely which games we publish and do not have to explain a rejection in detail. Submitting does not create any obligation to publish. This agreement becomes binding for a game once we approve it and you confirm you want it published.

3. Your rights stay yours

You keep all intellectual property rights in your game: code, art, music, story, characters and name. We do not buy your game and you are free to publish it anywhere else, including other websites, stores and platforms.

For as long as this agreement runs, you grant us a non-exclusive, worldwide, royalty-free licence to:

  • host, store and technically adapt your game as needed to run it on ChaosInOurMind (for example, serving files from our servers);
  • display and distribute it to players on the site, free of charge, inside a sandboxed iframe;
  • promote it, including on social media and in newsletters, using its name, your studio name, screenshots, short gameplay videos and trailers, which we may create ourselves;
  • show ads on the pages where your game appears, as described in section 5.

We will credit you as the developer on the game page. We will not change your game's content without your agreement, except for technical changes needed to make it run, such as file paths or the save SDK integration.

4. Content and technical rules

Your game must:

  • be your own work, or you must hold all rights needed for everything in it, including code, assets, fonts, music and sound;
  • not infringe anyone's copyright, trademark, privacy or other rights;
  • contain no malware, cryptominers, hidden code or anything that harms players' devices or our servers;
  • contain no ads of its own, no analytics, trackers or third-party scripts that collect data, and no links designed to push players off the site;
  • not collect any personal data from players (save game progress only through our save SDK);
  • contain no hateful, discriminatory, sexually explicit or otherwise illegal content;
  • run correctly in a sandboxed iframe, without needing access to the parent page, cookies or the network beyond its own files.

We may ask you to fix problems before or after publishing. [PLACEHOLDER: decide on an age-rating or content-warning policy for violence and mature themes.]

5. Revenue share

You receive 40% of the net ad revenue attributable to your game's pages and player. We keep the rest to cover hosting, development of the site and our work.

Net ad revenue means what our ad partners actually pay us for ads shown on your game's page and in its player, after deducting the ad network's fees and any VAT, and after refunds, chargebacks and deductions for invalid traffic. Revenue we earn from Supporter purchases is not included. Attribution is based on the reporting of our ad partners and our own page data. [PLACEHOLDER: describe how revenue is attributed when ad partner reports are not broken down per page.]

We do not guarantee any amount of traffic or revenue. Ad revenue depends on players, ad partners, consent choices and the market, and can be zero. Logged-in Supporters see no ads, so their plays do not generate ad revenue.

You must not generate artificial traffic, impressions or clicks, or ask others to do so. Revenue from invalid traffic is not paid out, and we may deduct it later if an ad partner reclaims it.

6. Statements and payouts

  • We send you a monthly statement showing the net ad revenue attributed to your game and your share for the previous month.
  • Once your balance reaches €50, we pay it within 30 days after the end of the month. Below €50, the balance rolls over to the next month.
  • Payment is by [PLACEHOLDER: bank transfer (SEPA) / other] in euros. Bank or transfer fees on your side are borne by you. [PLACEHOLDER: who pays outgoing transfer fees.]
  • Before your first payout, you must give us correct payout details and the tax information we need, such as your legal name, address, tax or VAT number and, where required, an invoice or self-billing agreement. We cannot pay until we have them.
  • If you think a statement is wrong, tell us within [PLACEHOLDER: 60] days. After that, the statement counts as accepted, unless there was an obvious error.
  • If the agreement ends, we pay any balance of at least €50 with the next payout. A smaller balance is paid out on request once the agreement ends. [PLACEHOLDER: confirm handling of small final balances.]

7. Taxes

You are responsible for your own taxes and social security contributions on what you earn. Amounts in statements are stated [PLACEHOLDER: net of VAT / with VAT added where you are VAT registered]. If the law requires us to withhold tax or report payouts to authorities (for example under the EU DAC7 rules), we will do so and tell you.

8. Your promises and responsibility

You confirm that the information you give us is correct and that your game follows section 4. If someone makes a claim against us because your game infringes their rights or breaks the law, you will compensate us for reasonable costs and damages caused by that claim, unless the problem was caused by us. We will tell you about such a claim promptly and let you take part in the defence.

9. Our responsibility

We host your game with reasonable care but do not guarantee uninterrupted availability or that files are never lost. Keep your own copies. Our liability for intent and gross negligence is unlimited. For slight negligence we are only liable for breaches of essential obligations and only for typical, foreseeable damage. Liability that cannot be limited by law stays unaffected.

10. Duration and ending the agreement

The agreement runs for an unlimited time. Either of us can end it for a game at any time with 30 days' notice by email. We then remove the game from the site, and our licence ends. We may keep using screenshots or videos already published in past promotions (for example old social media posts) but will not create new ones.

We may remove a game immediately and suspend payouts for it, if:

  • it contains illegal content or content that breaks section 4;
  • it contains malware, its own ads, trackers or code that collects player data;
  • we receive a credible notice that it infringes someone's rights;
  • you seriously break this agreement, for example through fake traffic or false information.

We will tell you why, unless the law prevents it, and give you a chance to respond. Where the problem can be fixed, we will put the game back once it is fixed. Revenue legitimately earned before removal remains yours, except revenue from invalid traffic.

11. Your data

We use your submission and payout data only to run this agreement, pay you and meet our legal duties. Submissions are kept until 2 years after rejection or 2 years after the agreement ends; payout and tax records as long as accounting law requires. Details are in the privacy policy.

12. Changes

We may change this agreement, for example if ad partners change their terms. We will tell you by email at least 30 days in advance. If you do not agree, you can end the agreement before the change applies. A change of the revenue share to your disadvantage only applies to revenue earned after that notice period.

13. Law and disputes

This agreement is governed by the law of [COUNTRY]. The courts of [PLACEHOLDER: city, country] have jurisdiction, unless mandatory law gives you the right to sue elsewhere. If you act as a consumer and not as a business, the mandatory consumer protection rules of your country of residence still apply. Let's talk first: most problems can be solved by email at hello@chaosinourmind.com.